6th IEEE Workshop on Pervasive Collaboration and Social Networking

Country: USA

City: St. Louis

Abstr. due: 31.10.2014

Dates: 23.03.15 — 23.03.15

Area Of Sciences: Computer science;

Organizing comittee e-mail: thomas.springer@tu-dresden.de

Organizers: TU Dresde

 

SCOPE

Pervasive Collaboration is a crosscutting concern in many of today’s pervasive infrastructures and
systems. It happens in many different forms and technical layers of device‐ and network­‐mediated interaction, such as machine­‐to­‐machine (M2M) communication, interaction among smart home devices, wearable computing, inter­‐vehicle collaboration, as well as at the human layer in the form of participatory sensing, crowdsourcing, or content sharing through social networks.

Addressing the challenges of these manifold ways of collaboration requires interdisciplinary research
considering pervasive computing, context awareness, embedded systems, Internet of Things, and social
networks, leading to a research area called Pervasive Social Computing. Researchers broaden the view
on pervasive collaboration to include mobile sensor information, remote actuation/control, and mobile
sensor data management as well as new forms of interaction, e.g. with public displays, wearables or
among smart things.

The aim of the PerCol workshop is to bring together researchers from the areas of pervasive computing
and social computing to explore the possibilities and challenges of future Pervasive Social Computing
applications. While the primary focus is on pervasive technologies for human­‐to­‐human
interaction, we also welcome contributions about M2M interaction and coordination, opening a
perspective of new technologies and applications for Pervasive Social Computing among humans and
smart devices/things.


TOPICS

Topics of interest to the workshop include (but are not limited to):
- Interaction with public displays and smart items
- Multi­‐device collaboration involving wearable devices, smartphones, etc.
- Machine­‐to­‐machine and vehicle­‐to‐vehicle communication and coordination
- Real­‐life use case experiences
- Infrastructures for pervasive collaboration
- Frameworks, middleware and development methods for pervasive collaborative and social applications
- Energy efficient and mobile enabled protocols (device coupling, M2M, real-­‐time collaboration)
- Pervasive and social context
- The role of location and proximity for collaborative applications
- Mobile and pervasive social networking
- Pervasive presence and awareness
- Location‐based and pervasive games
- Pervasive content sharing and media distribution
- Novel means of pervasive collaboration
- Approaches and systems for crowdsourcing and participatory sensing
- Application and service interoperability issues

Conference Web-Site: http://percol.inf.tu-dresden.de/percol2015/